<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Mafia Maul - First Play-Test Devlog - itch.io</title><link>https://sn5t.itch.io/1</link><item><guid>https://sn5t.itch.io/1/devlog/1676131/first-patch</guid><title>First Patch</title><link>https://sn5t.itch.io/1/devlog/1676131/first-patch</link><pubDate>Fri, 25 Sep 2026 00:28:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed lag, improved the play -test layout, and improved hit reg (near seamless now). This is practically the build you get in the demo, but the demo will have some slightly new content, like enemies a...</p>]]></description></item><item><guid>https://sn5t.itch.io/1/devlog/1672176/first-play-test</guid><title>First Play-Test</title><link>https://sn5t.itch.io/1/devlog/1672176/first-play-test</link><pubDate>Mon, 21 Sep 2026 16:34:57 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwMTU5MTYwLnBuZw==/400x224%23c/yi0w00.png"/><p>This is the first play-test release! I&#039;m super excited to make this into a fully realised game. The only actual, potentially permanent textures are the main character, Maxwell Callenreese. I plan to m...</p>]]></description></item></channel></rss>